Facial recognition technologies are powerful tools that have come to dominate many applications, often serving as 'gate keepers' for accessing services, social spaces, and security protocols. They are embedded into many societal surveillance programs (private corporation and governmental) without general public knowledge. It is only recently that legal and ethical guidelines are being created about the ways in which they can be used responsibly, how their training datasets are collected and their quality, and the ways in which their biases may be harming some communities or the larger public. Responsible computer scientists and product development teams should be aware of their responsibilities to ensure fairness, accountability, and transparency when creating applications that use facial recognition technologies.
Activity 1 : Complete these tasks before we meet:
Please, answer this short concept check. - approx. 10 minutes
Read a few narratives on the early coverage of facial recognition technologies - approx. 15 minutes
Activity 2 Meeting Agenda
- Welcome and Kahoot! Game number:
- Share results of Kahoot.
- A very brief history of facial recognition technology, development, and applications.
- Break in groups 1-5. Read assigned narratives individually (see list below)
- Groups to talk about their different narratives (10 minutes).
- Taskforce Activity
Activity 2 Narratives
Group 1: Read
Group 2: Read
Group 3: Read
Group 4: Read
Group 5: Read
Activity 2 Taskforce
Activity 3: Complete these tasks after we meet
More narratives: Ethical creation and trust in facial recognition technologies
Module Goal and Learning Objectives (for instructors)
The goal of this module is to provide students with an overview of facial recognition technology and and the ethical issues surrounding its use. The module is designed for introductory to intermediate CS courses (i.e., Intro to CS through Algorithms). It follows the CEN format asking students to consider their preexisting ideas and knowledge about the technology (Activity 1), consider the history of who created the technology, its original/intended purpose, the impact of its widespread applications (Activity 2), and reflect on society level impact from multiple perspectives (technology creator, campus community member, person in society) (Activity 3).